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Execute Lua Online

local PlayerGold = 999999999

function OnPlayerTurnActivated( player, bIsFirstTime )

	local currentTurn = Game.GetCurrentGameTurn();
	local SpawnTurn = 0;
		if currentTurn == GameConfiguration.GetStartTurn() then
		local pPlayer = Players[player]
			if pPlayer:IsHuman() then
					pPlayer:GetTreasury():SetGoldBalance(PlayerGold);
			end		
		end
end

function Initialize()
Events.PlayerTurnActivated.Add(OnPlayerTurnActivated);
end

Initialize();

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