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Compile and Execute C# Sharp Online

using UnityEngine;

/// 
/// Контроллер и поведение игрока
/// 
public class PlayerScript : MonoBehaviour
{
  /// 
  /// 1 - скорость движения
  /// 
  public Vector2 speed = new Vector2(50, 50);

  // 2 - направление движения
  private Vector2 movement;

  void Update()
  {
    // 3 -  извлечь информацию оси
    float inputX = Input.GetAxis("Horizontal");
    float inputY = Input.GetAxis("Vertical");

    // 4 - движение в каждом направлении
    movement = new Vector2(
      speed.x * inputX,
      speed.y * inputY);

  }
}

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