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BASH functions

local function = Server.new()

function get:Prototype() {
    Prototype = game.Service.GameEditor.Player('Level')
    Prototype = game.Service.GameEditor.Level('Level 51')
    function set:Prototype() {
        Prototype.new * VAL[
            color.value[
                0 x 040004000400040000000400040004000400000000C 000C 000C 004C 0040004000400040004000C 0000000000E 0C 0C 0004000400040004000400040004C 6006C 0028002A 002E 002F 0]]
    }   
    DataID{0xFF00FF}
    wait 1
    Prototype.USER_QR:connect()
    function RemoteFireEvent{
        RemoteParent.OnTouch((value('touchstart'))
        function('touchstart') = set:true()
        addEventListener:remove()
       }
    function RemoteFunction{
        set(Client:User(NotRunning))
        
    }
        
    }
}

if Client(|read(RemoteFunction)) then:
    echo "Client isn't running."

function RemoteServer{
    appear()~test
    local function(Server:Client.connect())
    local modulefunctions{set:Start(OnStart)}
    'Bash: 8789352039284'
    RemoteFunction:remove()
    VAL * 30
    CallEvent:OnStart(function)
    Event = game.Workspace(CallEvent:)
}

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