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#include <math.h>
#define PI 3.1416
#define MAX 180
main ( )
{
    int angle;
    float x,y;
    angle=0;
    printf(" Angle Cos(angle)\n\n");
    while(angle <= MAX)
    {
        x = (PI/MAX)*angle;
        y = Cos(x);
        printf("%15d%13.4f\n", angle, y);
        angle = angle + 10;
    }
}

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