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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LoadScene : MonoBehaviour
{
public void loadScenePerID(int sceneID)
{
SceneManager.LoadScene(sceneID);
}
public void loadScenePerName(string sceneName)
{
SceneManager.LoadScene(sceneName);
}
public void quitGame()
{
Application.Quit();
}
}
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