#include <math.h> #define PI 3.1416 #define MAX 180 main ( ) { int angle; float x,y; angle=0; printf(" Angle Cos(angle)\n\n"); while(angle <= MAX) { x = (PI/MAX)*angle; y = Cos(x); printf("%15d%13.4f\n", angle, y); angle = angle + 10; } }
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