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Array (params) C# Sharp Online

using System.IO;
using System;

class MyApp
{
    public int ArraySum (params int[] arr)
        {
            int sum=0;
            foreach (int i in arr)
            {
                sum+=i;
            }
            return sum;
        }
}    

class Execute
{
    static void Main()
    {
        MyApp app = new MyApp();
        int sum;
        int [] balance = {200,43,12,77,89};
        sum=app.ArraySum(balance);
        Console.WriteLine("Sum is {0}",sum);
    }
}

Compile and Execute C# Sharp Online

using System.IO;
using System;

class Program
{
    static void Main()
    {
         //Name
         Console.WriteLine("Charlie Lewin");
         
         //Age
         Console.WriteLine("I am 17 years old");
         
         //Gender
         Console.WriteLine("I am Male");
         
         //Location
         Console.WriteLine("I live in Leicestershire");
          
         //Family
         Console.WriteLine("I live with my Sister, Mum and Dad");
         
         //Education
         Console.WriteLine("I have education at Leicester College");
         
         //Music
         Console.WriteLine("I listen to Rap music");
         
         //Hobbies
         Console.WriteLine("I enjoy listening to music, working out and playing games");
           
           
    }
}

jjku

using System.IO;
using System;

class Program
{
    static void Main()
    {
        Console.WriteLine("Hello, World!");
    }
}

Compile and Execute C# Sharp Online

using System.IO;
using System;

class SubsystemA

    {

        public void ValidateUser(string userName, string password)

        {

            Console.WriteLine("Validate user credentials...");

        }

    }
    class SubsystemB

    {

        public void ValidateCreditCard(string cardNumber)

        {

            Console.WriteLine("Validate credit card...");

        }

        public void PayAmount(string cardNumber, double amount)

        {

            Console.WriteLine("Pay amount...");

        }

    }
    
    public class Facade

    {

        SubsystemA firstSubsystem = new SubsystemA();

        SubsystemB secondSubsystem = new SubsystemB();

        public void Operation1(string userName, string password)

        {

            firstSubsystem.ValidateUser(userName, password);

        }

        public void Operation2(string cardNumber, double amount)

        {

            secondSubsystem.ValidateCreditCard("1234567890");

            secondSubsystem.PayAmount(cardNumber, amount);

        }
    }

        class Program

    {

      static void Main(string[] args)

        {

            Facade facade = new Facade();

            facade.Operation1("Joydip", "Joydip123");

            facade.Operation2("1234567890", 100.00);

            Console.Read();

        }

     }

Compile and Execute C# Sharp Online

using System.IO;
using System;

/// <summary>
/// The 'Subsystem ClassA' class
/// </summary>
class CarModel
{
 public void SetModel()
 {
 Console.WriteLine(" CarModel - SetModel");
 }
}
 
/// <summary>
/// The 'Subsystem ClassB' class
/// </summary>
class CarEngine
{
 public void SetEngine()
 {
 Console.WriteLine(" CarEngine - SetEngine");
 }
}
 
/// <summary>
/// The 'Subsystem ClassC' class
/// </summary>
class CarBody
{
 public void SetBody()
 {
 Console.WriteLine(" CarBody - SetBody");
 }
}
 
/// <summary>
/// The 'Subsystem ClassD' class
/// </summary>
class CarAccessories
{
 public void SetAccessories()
 {
 Console.WriteLine(" CarAccessories - SetAccessories");
 }
}
 
/// <summary>
/// The 'Facade' class
/// </summary>
public class CarFacade
{
 CarModel model;
 CarEngine engine;
 CarBody body;
 CarAccessories accessories;
 
 public CarFacade()
 {
 model = new CarModel();
 engine = new CarEngine();
 body = new CarBody();
 accessories = new CarAccessories();
 }
 
 public void CreateCompleteCar()
 {
 Console.WriteLine("******** Creating a Car **********\n");
 model.SetModel();
 engine.SetEngine();
 body.SetBody();
 accessories.SetAccessories();
 
 Console.WriteLine("\n******** Car creation complete **********");
 }
}
 
/// <summary>
/// Facade Pattern Demo
/// </summary>
class Program
{
 static void Main(string[] args)
 {
 CarFacade facade = new CarFacade();
 
 facade.CreateCompleteCar();
 
 Console.ReadKey();
 
 }
}

JEEVITHAPROJ

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace JEEVITHAPROJ
{
    class Program
    {
        static void Main(string[] args)
        {
            Class2 c = new Class2();
            
                       
            //TATAMotors objt = new TATAMotors();

            Vendor1 v = new Vendor1();
            v.Billing();

            /*
            Tax obj = new Tax();
            decimal t=obj.CalTax(5000);

            obj.Discount(t);


            /*
            HiTechBranch h = new HiTechBranch();
            h.Discount(5000);

            KukatpallyBranch objk = new KukatpallyBranch();
            decimal disc=objk.Discount(5000);

            decimal finalbill = 5000 - disc;

            /*

            C obj = new C();

            obj.M1();
            obj.M2();
            obj.M3();

            /*
            Operations ops = new Operations();
            ops.Add(45, 7, 3);

            /*
            Restuarant res = new Restuarant();

            string[] orders = {"Biryani","Coke","Vanilla icecream" };

            string orderready= res.PlaceOrder(orders);

            Console.WriteLine(orderready);

            /*
            Operations ops = new Operations();
            int total=ops.Add(90, 453);

            Console.WriteLine(total);

            /*
            //Operations ops = new Operations(35, 90);

            //create an object for class zoo
            //new operator is used to create memory for our class
            //witout new operator, we can not instantiate class
            Zoo z = new Zoo();

            z.Animals();
            int a=z.Curator();

            Console.WriteLine(a);

            /*
            Dictionary<string, List<string>> dictDColleges = new Dictionary<string, List<string>>();

            #region ADD VALUES INTO A LIST
            List<string> lstColleges = new List<string>();

            lstColleges.Add("COLLEGE1");
            lstColleges.Add("COLLEGE2");
            lstColleges.Add("COLLEGE3");
            #endregion

            dictDColleges.Add("RANGAREDDY", lstColleges);

            //RE-INITIALIZE
            lstColleges = new List<string>();
            lstColleges.Add("COLLEGE2");
            lstColleges.Add("COLLEGE3");
            lstColleges.Add("COLLEGE5");

            dictDColleges.Add("SANGAREDDY", lstColleges);


            /*
            //DECLARING A DICTIONARY
            Dictionary<string, string> dictNames = new Dictionary<string, string>();

            //STORING VALUES INTO A DICTIONARY
            dictNames.Add("HT001", "JACK");
            dictNames.Add("HT002", "HEMANTH");
            dictNames.Add("HT003", "JOHN");
            dictNames.Add("HT004", "MIKE");
            dictNames.Add("HT005", "REDDY");

            //PRINTING
            foreach(KeyValuePair<string,string> d in dictNames)
            {
                Console.WriteLine("KEY:{0}, VALUE:{1}", d.Key, d.Value);
            }

            /*
            List<string> lstNames = new List<string>();

            lstNames.Add("JOHN");
            lstNames.Add("MIKE");
            lstNames.Add("JACK");
            lstNames.Add("KARIM");
            lstNames.Add("JEEVITHA");

            foreach(string n in lstNames)
            {
                Console.WriteLine(n);
            }

            Console.WriteLine("--------------------");

            Console.WriteLine("Enter name that you want to search...");
            string srchName = Console.ReadLine();

            //? : ARE ITENARY OPERATORS
            string message = lstNames.Contains(srchName) ? string.Format("{0} exists in the list",srchName) : string.Format("{0} does not exists in the list",srchName);
            Console.WriteLine(message);

            /*
            bool isFound = false;

            foreach (string n in lstNames)
            {
                if (srchName.Equals(n))
                {
                    isFound = true;
                    break;
                }
            }

            if (isFound)
            {
                Console.WriteLine("{0} EXISTS in the list!",srchName);
            }
            else
            {
                Console.WriteLine("{0} does not exists!",srchName);
            }
            */

            Console.ReadKey();

            /*
            //declaring an array
            int[] numbers = new int[5];

            //storing
            numbers[0] = 10;
            numbers[1] = 50;
            numbers[2] = 40;
            numbers[3] = 30;
            numbers[4] = 20;

            int[] numbers2 = new int[2];
            numbers2[0] = 900;
            numbers2[1] = 4500;

            int[] mergearrays = numbers.Concat(numbers2).ToArray();
            int[] sortarray=  mergearrays.OrderBy(x => x).ToArray();

            //find the min and max values from an array
            
            Console.WriteLine("Sum:{0}",numbers.Sum());
            Console.WriteLine("Average:{0}", numbers.Average());

            //int result = 0;

            ////printing array
            //foreach(int n in numbers)
            //{
            //    result = result + n; 
            //}



            Console.ReadKey();
            /*
            int number = 500;
            number = 90; //hover mouse

            string name = "Async cloud solutions pvt ltd";

            //#1. FIND SMALLEST AND BIG VALUES FROM 3 NUMBERS
            
            Console.WriteLine("Enter any value for A");
            int a = Convert.ToInt32(Console.ReadLine());

            Console.WriteLine("Enter any value for B");
            int b = Convert.ToInt32(Console.ReadLine());
          
            //1.if and else
            if (a>b)
            {
                Console.WriteLine("{0} IS BIG",a);
            }
            else
            {
                Console.WriteLine("{0} IS BIG",b);
            }
            
            //Console.WriteLine(name);
            Console.ReadKey();
            */
        }
    }    
}

Medicines

using System.IO;
using System;

class Program
{
    static void Main()
    {
        Console.WriteLine("Hello, World!");
    }
}

Test

using System.IO;
using System;

class Program
{
    static void Main()
    {
        /*
        https://www.draw.io/?lightbox=1&highlight=0000ff&edit=_blank&layers=1&nav=1&title=Untitled%20Diagram.xml#RjZK7coQgFIafhh4h1zZmkzSpLFITOQtMUAyLUfP0QTnoOjs7EwoGvnPl5xBeNuOrF51%2BdxIsYVSOhD8Txu4fadxnMCGgNwkob2RCxQYq8wsIMU71RsJp5xics8F0e1i7toU67Jjw3g17t6Oz%2B6qdUHABqlrYS%2FphZNCJPtzSjb%2BBUTpXLihaPkX9pbzrW6xHGD8uK5kbkXOh%2F0kL6YYzxA%2BEl965kE7NWIKdpc2ypbiXK9a1bw9t%2BE8ASwE%2Fwvb49O%2B4sLcwZT2WF8EcQwl%2FGrQJUHWinq1DHIDIdGhsvBXxiCnBBxivtlWsj40zBK6B4KfoggEsK43zsw7GsP1GkTXUZz9xh0zgAKg19SZCPKAO%2BbrpvdjOZpof%2FgA%3D
        */
        Console.WriteLine("Hello, World!");
    }
}

raiz

using System.IO;
using System;

class Program
{
    static void Main()
    {
        double num;
        double raiz;
        
        Console.WriteLine("Dame un numero");
        num = Convert.ToDouble(Console.ReadLine());
        raiz = Math.Sqrt(num);
        Console.WriteLine("La raiz de tu numero es {0}",raiz);
    }
}

ranking

using UnityEngine;
using System.Collections;
using UnityEngine.Networking;
using System.Collections.Generic;

public class ranking : MonoBehaviour {
	void Start() {
		//StartCoroutine(GetPlayers());                                   // Zaczyna czytanie rangingu
		//StartCoroutine(SetPlayer("testy_28",28));                    // Dodaje do rankingu gracza o nicku "testy_28" i wyniku 28
	}
		
	[System.Serializable]
	public struct playerObject
	{
		public string nick;
		public int wynik;
	}
	[System.Serializable]
	public class playersData
	{
		public List<playerObject> players;
	}
	IEnumerator GetPlayers() {
		UnityWebRequest www = UnityWebRequest.Get("https://niepolecam.cba.pl/ranking.php?state=download");
		yield return www.Send();

		if(www.isNetworkError) {
			Debug.Log(www.error);
		}
		else {
			playersData data = JsonUtility.FromJson<playersData>(www.downloadHandler.text);
			foreach (playerObject p in data.players) {                 //tu sa gracze wczytani z rankingu
				print (p.nick + " : " + p.wynik);
			}
		}
	}
	IEnumerator SetPlayer(string nick, int wynik) {
		UnityWebRequest www = UnityWebRequest.Get("https://niepolecam.cba.pl/ranking.php?state=upload&wynik="+wynik.ToString() +"&nick="+nick);
		yield return www.Send();
	}
}

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