public class ABC { public void disp() { System.out.println("hello"); } public static void main(String args[]) { ABC obj=null; obj.disp(); } }
public class hello { class Employee { int salary =400000; class programmer extends Employee }
import java.util.*; interface operation { double square(double a); double cube(double a); double sine(double a); double cosine(double a); } public class HelloWorld implements operation { public double square(double a) { return Math.pow(a,2); } public double cube(double a) { return Math.pow(a,3); } public double sine(double a) { double z=Math.toRadians(a); return Math.sin(z); } public double cosine(double a) { double y=Math.toRadians(a); return Math.cos(y); } public static void main(String args[]) { Double x; HelloWorld i=new HelloWorld(); operation a=new HelloWorld(); Scanner sc=new Scanner(System.in); //System.out.println("enter no"); // x=sc.nextDouble(); System.out.println("square is="+a.square(5)); System.out.println("cube is="+a.cube(6)); System.out.println("sine is="+a.sine(45)); System.out.println("cosine is="+a.cosine(90)); } }
import java.util.Scanner; public class profile{ public static void main(String []args){ Scanner input = new Scanner(System.in); System.out.print("Your name: "); String name = input.nextLine(); System.out.println(name); System.out.print("Your Surname: "); String surname = input.nextLine(); System.out.println(surname); System.out.print("Your nickname: "); String nickname = input.nextLine(); System.out.println(nickname); System.out.print("Your Age: "); String age = input.nextLine(); System.out.println(age); } }
public class HelloWorld{ public static void main(String []args){ System.out.println("Hello World"); java.lang.Object java.util.AbstractCollection<E> java.util.AbstractList<E> java.util.ArrayList<E> } }
public class RateSpielmitSchleifen { public static void main(String[] args) { int erlaubteVersuche = 0; while (erlaubteVersuche < 1 || erlaubteVersuche > 8) { System.out.Println ("Wieviele Versuche? Zahl zwischen 1 - 8"); erlaubteVersuche = Konsole.Read.int; }; int zufallsZahl = (int)(Math.random() * 100) + 1; int versuchsZaehler = 0; while (versuchsZaehler < erlaubteVersuche && gerateneZahl != zufallsZahl ) { versuchsZaehler++; System.out.Println("Versuch: " + versuchsZaehler); System.out.Println("Raten Sie mal"); int gerateneZahl = Konsole.Read.int; if (gerateneZahl < zufallsZahl) { System.out.Println("Kleiner"); } else if (gerateneZahl > zufallsZahl) { Sytstem.out.Println("Größer"); } else { Sytstem.out.Println("<p>Glückwunsch, Sie haben die Zahl " + zufallsZahl + " korrekt erraten</p>"); } } if (versuchsZaehler == erlaubteVersuche && gerateneZahl != zufallsZahl ) { Sytstem.out.Println("Sie haben die maximale Anzahl an Versuchen erreicht"); };
class Human{ public void eat() { System.out.println("Human is eating"); } } class Boy extends Human{ public void eat(){ System.out.println("Boy is eating"); } public static void main( String args[]) { Boy obj = new Boy(); obj.eat(); } }
public class HelloWorld{ public static void main(String []args){ System.out.println("Hello World"); } }
abstract class shape{ abstract void draw(); abstract int area(); } class square extends shape{ int side; square(int s){ side=s; } int area(){ return side*side; } void draw(){ System.out.println("square"); } } class circle extends shape{ int radius; circle(int r){ radius=r; } int area(){ return radius*radius; } void draw(){ System.out.println("circle"); } } class rectangle extends shape{ int n1; int n2; rectangle(int l,int h){ n1=l; n2=h; } int area(){ return n1*n2; } void draw(){ System.out.println("rectangle"); } } public class test{ public static void main(String args[]){ shape a=new square(4); shape b=new rectangle(5,6); circle c=new circle(3); System.out.println(a.area()); System.out.println(b.area()); System.out.println(c.area()); } }
public class HelloWorld{ static class Player{ String name; int hp; int atk; public Player(String name, int hp, int atk){ this.name = name; this.hp = hp; this.atk = atk; } public void attack(Enemy enemy){ System.out.println("Enemy Attack!"); enemy.hp -= this.atk; System.out.println("Enemy hp :"+enemy.hp); } public boolean isLive(){ if(hp <= 0){ return false; }else{ return true; } } } static class Enemy{ String name; int hp; int atk; public Enemy(String name, int hp, int atk){ this.name = name; this.hp = hp; this.atk = atk; } public void attack(Player player){ System.out.println("Player Attack!"); player.hp -= this.atk; System.out.println("Player hp :"+player.hp); } public boolean isLive(){ if(hp <= 0){ return false; }else{ return true; } } } public static void main(String []args){ Player player = new Player("gampari", 100, 12); Enemy enemy = new Enemy("Orc", 80, 5); while(player.isLive() && enemy.isLive()){ player.attack(enemy); if(!enemy.isLive()) break; enemy.attack(player); } if(player.isLive()){ System.out.println("player win"); }else{ System.out.println("enemy win"); } } }
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